The
integration of virtual reality (VR) technology into sports training has emerged
as a promising approach for improving athletes’ skill acquisition, tactical
awareness, and motor performance. Traditional basketball training primarily
relies on physical practice and coach feedback, which may limit opportunities
for individualized skill enhancement and real-time motion analysis. This study
aimed to evaluate the effectiveness of virtual reality as a tool for improving
basketball players’ individual skills and movement efficiency compared with
conventional training methods.
A
quasi-experimental design was employed involving 40 semi-professional
basketball players divided into a control group (traditional drills) and an
experimental group (VR-assisted training). Over eight weeks, the VR group
engaged in immersive, scenario-based simulations that replicated real-game
conditions, focusing on dribbling, passing, and shooting decision-making under
pressure. Pre- and post-intervention assessments measured performance metrics
such as reaction time, shooting accuracy, movement coordination, and
decision-making efficiency.
Results
demonstrated that participants in the VR group showed statistically significant
improvements in shooting accuracy (p < 0.05), faster reaction times, and
better spatial awareness compared to the control group. Qualitative feedback
also indicated increased motivation, engagement, and confidence among players
using VR tools. However, limitations included limited access to high-fidelity
VR systems and potential motion sickness for some users.
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